Manually control exit lifetime by setting the loadscreen_manual_shutdown 'yes' directive in your resource manifest. nuiHandoverData.name īy default, the loading screen will show until SHUTDOWN_LOADING_SCREEN is called. querySelector( '#namePlaceholder > span' ).innerText = window. a thing to note is the use of innerText, not innerHTML: names are user input and could contain bad HTML! document. addEventListener( 'DOMContentLoaded', () => ` ) Example - Server script AddEventHandler( 'playerConnecting', function (_, _, deferrals) local source = source In addition to data specified by the server, a field named serverAddress is also added with the current IP/port used for This data will be passed to the loading screen in the window.nuiHandoverData property. Server scripts can specify data pairs to send to the client loading screen using the handover function in the playerConnectingĮvent. The NUI cursor can be enabled by adding a loadscreen_cursor entry to the resource manifest that contains the loading screen: loadscreen_cursor 'yes' Handover data The loading screen will always be focused for both mouse and keyboard input, however the cursor is not shown by default Installation To get started with the MTC loadingscreen resource, follow these steps: Clone this repository and place the files into your designated resources folder. It is specified similarly to ui_page using loadscreen in the resource manifest: loadscreen 'load.html' file 'load.html' loadscreen '' Cursor/input main Code README Loadingscreen A standalone loadingscreen resource for FiveM servers, within the loadingscreen we focused on a clean More Than Code UI. In style.css go to lines 100 & 101 and choose the pixels size you want.A special NUI frame is the frame called loadingScreen, which is shown during loading of FiveM, instead of the defaultĬlient-side loading screen or the game loading screen, after joining into a server. I would also clear up more space in case the client side files don’t have enough room. If you decide to replace them by your own images, please make sure to keep the same names (example: you decide to replace the cursor.svg, when you move your new file to the folder, once moved, make sure the name is back to cursor.svg with your new image). When you log into a server you are downloading client side files - perhaps if it’s not in your main drive, it’s conflicting and not communication with your cache file and where fivem is installed. You can access the config.js for the following modifications :Ĭhange if you want the volume muted or notĪccess folder “img”, from here you can modify the cursor, volume buttons, that will appear during your loading screen. Line 22 : source src=“ ” type=“video/mp4” Access the index.html file and edit the line 22 with the URL of your video :.Make sure to add : “ensure loadingscreen” in your server.cfg to start the resource.To install this resource, simply download, drag & drop the folder “loadingscreen” to your resources on your FiveM server/FTP.4 forks Report repository Releases No releases published. GitHub - raitnigol/fivemloadingscreen: FiveM loadingscreen with youtube audio support, being able to skip/pause audio. Please note that this script is not working with YouTube links. FiveM loadingscreen with youtube audio support, being able to skip/pause audio. Extract the contents to your FiveM server’s resources folder. This server is now closed but I wanted to share this script as it can be useful for the community. Download the sha4ow-loadingscreen resource from GitHub Repository URL. This script has only been used in our last FiveM server Lagoon Island. A simple script to display the video of your choice as a loading screen on your FiveM Server.
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